Ole Vegard Mythe Moland[ SDL2 — Part 8] Rotating texturesLearn how to render textures rotated using SDL_RenderCopyEx4 min read·Jan 23, 2022----
Ole Vegard Mythe Moland[ SDL2 — Part 7] Loading png filesLearn hot to load png files usin SDL_image, enabling you to have textures with alpha layers.3 min read·Jan 22, 2022----
Ole Vegard Mythe Moland[ SDL2 — Part 5]Collision detectionCollision detection is one of the key aspects of game programming. For all non-circular or non-rectangular objects it gets harder and…3 min read·Jan 16, 2022----
Ole Vegard Mythe Moland[ SDL2 — Part 4] Making things happenMaking things happen!3 min read·Jan 16, 2022----
Ole Vegard Mythe MolandDrawing rectanglesThis part shows you how to draw simple rectangles in SDL 24 min read·Jan 15, 2022----
Ole Vegard Mythe Moland[ SDL2 — Part 2 ] Your first SDL2 applicationThis post will show you the basics of setting up an SDL2 windows and explain the various functions involved. Part of a larger series.6 min read·Jan 15, 2022----
Ole Vegard Mythe Moland[ SDL2 — Part 1 ] Setting up SDL2This tutorial will teach you how to program your own games using C++ and SDL2! This first part will just teach you how to set up SDL2.4 min read·Mar 28, 2021----